Powers and Abilities: Peak physical condition; mastery of tactics and strategy; access to top-secret experimental S.H.I.E.L.D. weapons and equipment
Powers and Abilities: Super-strength; super-endurance; web-generation; shape-shifting
Powers and Abilities: Flight; energy blasts; superhuman strength, speed and durability
Powers and Abilities: None
Powers and Abilities: Armor grants speed, strength and flight; energy beams; missiles; mechanical insect drones
Powers and Abilities: Impenetrable vibranium armor; hi-tech weaponry; army of loyal Doom-bots
Powers and Abilities: Technological genius; armor provides super-strength, flight, protection and repulsor rays
Powers and Abilities: Super-human strength and agility; early-warning “Spider Sense”; the ability to stick to and climb up walls; wrist-mounted web shooters create swinging lines and traps
Powers and Abilities: Unknown
Powers and Abilities:The resources of Stark Industries
Powers and Abilities: Enhanced strength, speed, stamina, durability, and healing
Powers and Abilities: The science and technology of A.I.M.
Powers and Abilities: Armor-enhanced strength, speed, durability and flight; integrated high-powered weapons platform
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